TEAM_JSOC = DarkRP.createJob("Ghost Recon Operator", ,Ĭan anyone tell me what I'm doing wrong and how to fix it? Any help is appreciated. NOTE: We do not own the textures used in this addon, we simply ported it from CS:GO. DarkRP works with minor changes to settings. PlayerSpawn = function(ply) return ply:SetBodygroup(1,1) end,īut that doesn't work well because there are multiple bodygroups for the playermodel I'm using, not just one set of bodygroups, it has head bodygroups, chest, hands, legs, etc. maximmax42 Offline See all 3359 collections (some may be hidden) 20,066: Unique Visitors: 19,210: Current Subscribers: 786. Multiple skins for each model based on various flavours - Viewmodels hands. You can use these player models when creating your DarkRP jobs. The code is something along the lines of this Top 10 Garrys Mod Best Anime Player Models. I want a playermodel in a job to have specific bodygroups.
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